Graduate School @ CommonwealthU
The Journey Continues!
Jake will be early enrolling in the Masters of Science: Instructional Design & Technology at Commonwealth University's Bloomsburg Campus. Jake will be exploring emerging technology and other principles of design to enhance his knowledge of Emergent Media Technology, which he can then apply to his future classes and Ph.D program.
Required Courses Per Commonwealth University's M.S. Inst. Design & Tech.
Required Courses (21 credits):
INSTTECH.550 Instructional Design
INSTTECH.551 Advanced ID
INSTTECH.560 Multimedia Productions
INSTTECH.570 Introduction to Website Development
INSTTECH.572 Introduction to Authoring
INSTTECH.575 Managing Multimedia Projects
INSTTECH.577 Advanced Authoring
Required Capstone Courses (One of the following 2 courses: 3-6 credits)
Internship requires a completed Affiliation Agreement prior to the start of the Internship
Electives (three of the following)
INSTTECH.528 Virtual, Augmented, and Mixed Realities
INSTTECH.530 Foundations of Visual Design for Learning
INSTTECH.535 Instructional Applications of Robotics
INSTTECH.540 Tech Planning Across the Curriculum
INSTTECH.542 Tech Applications for the Classroom
INSTTECH.546 Research in Instructional Technology (required for Thesis option)
INSTTECH.548 Learning Analytics
INSTTECH.553 Gamification of Learning and InstructionINSTTECH.555 Scenario-Based Learning
INSTTECH.556 Applying Theories of Learning to Interactive Technologies
INSTTECH.562 Digital Imagery
INSTTECH.565 Leading Co-Located and Virtual Teams
INSTTECH.574 Advanced Authoring for Networks
INSTTECH.576 Advanced Authoring for Mobile Devices
INSTTECH.578 Advanced Authoring for Game Development
INSTTECH.579 Instructional Game Design
INSTTECH.580 Instructional Applications for the Internet
INSTTECH.581 Special Topics
INSTTECH.583 Social Media for eLearning
INSTTECH.584 Online Course Design
INSTTECH.585 eLearning Concepts and Techniques
INSTTECH.586 Blended eLearning
INSTTECH.587 Evaluating eLearning
INSTTECH.588 Learning Management System Administration
INSTTECH.598 General Transfer Course for Instructional Technology
Approved course from another department
Certification: Instructional Game Design
Alongside the Masters of Science: Instructional Design & Technology at Commonwealth University, Jake will also work towards receiving a certification in Instructional Game Design! More info about his course work is located below.
Required Courses for Instructional Game Design Certificate:
INSTTECH 553 – GAMIFICATION OF LEARNING AND INSTRUCTION
Examines the uses of game elements, game mechanics and gamification within educational learning environments. Students work with a variety of gamification tools to understand how the tools can be utilized for the design and delivery of corporate training environments, classroom instruction, online and in mobile learning environments. Aspects of gamification explored include intrinsic versus extrinsic motivation, feedback loops, the role of story and characters and the application of points, badges and leaderboards. Emphasis is given to the design, implementation, and assessment of using gamification, game elements, game mechanics and game thinking for learning.
INSTTECH 579 – INSTRUCTIONAL GAME DESIGN
Examines the theory and practice of instructional game design from the perspective of creating learning games to teach and reinforce content. Students conduct a needs analysis, produce design documents, produce prototypes, acquire sign offs on the project, and produce an instructional game. Students also evaluate the efficacy of several different types of games designed to promote learning.
INSTTECH 555 – SCENARIO-BASED LEARNING
Examines the design of scenario-based learning for instructional settings. Students work with a variety of scenario-based designs, concepts, and tools to understand how they can be utilized for the design and delivery of corporate training environments, classroom instruction, online instruction, and for mobile learning environments. Aspects of scenario-based learning explored within this course include design of challenges, creation of choices, and incorporation of consequence feedback loops, the role of story and characters, and guidelines for effective visual design of story plots. Specific emphasis is given to the design, development, and assessment of scenario-based learning.
INSTTECH 572 – INTRODUCTION TO AUTHORING
Acquaints students with authoring tools like Articulate Storyline and Adobe Captivate used to develop training applications that may be implemented online and/or by way of mobile devices. Authoring software will be used to develop interactive simulations and training module frameworks. All elements of course work are reviewed and developed with emphasis on good design, programming techniques, and learner effort. Writing code for specific applications or deployment is not a requirement or any part of this course.
INSTTECH 578 – AUTHORING FOR GAME DEVELOPMENT
This course provides an in-depth look at topics in the authoring of interactive applications with a focus on instructional game development issues. Advanced authoring software, such as Articulate Storyline or Construct 2, will be used to develop instructional games that are highly interactive and require the use of external data and complex scripting techniques.